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Digital-tutors : Introduction to mental ray in Maya 2009


Start seeing better results. Learn practical workflows to simulating physically accurate lighting and rendering various surface types and gain a comprehensive overview of the high performance tools and new features of mental ray in Maya 2009. Contains nearly 4 hours of project-based training and step-by-step recipes for new artists.

Popular highlights include:
* Overview of mental ray
* Global Illumination
* Emitting GI Photons from Light Sources
* Photon Energy and Decay Parameters
* Final Gather
* Controlling Final Gather Accuracy
* Adding Secondary Final Gather Bounces
* Mixing Final Gather and Global Illumination
* Saving and Reusing Lighting Data
* Importons
* Irradiance Particles
* Portal Lights
* Image-based Lighting
* HDR Exposure Controls
* Caustics
* Emitting Caustic Photons from Lights
* Subsurface Scattering Shader
* Ambient Occlusion Shader
* mental ray Architectural Materials
* Render Passes for Multi-pass Rendering
* Creating Pass Contribution Maps

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